I recently read Nesta’s Decoding Learning: The Proof, Promise and Potential of Digital Education report. It makes interesting reading and has a lot of takes aways for digital learning in museums.
The report was written for Nesta by researchers at the IOE’sLondon Knowledge Lab (LKL) and Nottingham University’s Learning Sciences Research Institute (LSRI) and it pulls together evidence about the innovative use of technology to support learning and the impact this can have for students.
The report offers a range of examples of learning and teaching being supported by well-used technology and is organised around learning activities rather than by types of technology, producing 8 learning themes:
- Learning from experts
- Learning with others
- Learning through Making
- Learning through exploring
- Learning through inquiry
- Learning through Practising
- Learning from assessment
- Learning in and across Settings
The report argues that we need to move towards a focus on learning and what works for learners.
The report identifies trends and opportunities grounded in effective practice and sets out what the authors believe are some of the most compelling opportunities to improve learning through technology.
One of the things that the report discusses is to make better use of what we’ve got and to change the mindset amongst teachers and learners: from a “plug and play” approach where digital tools are used, often in isolation, for a single learning activity; to one of “think and link” where those tools are used in conjunction with other resources where appropriate, for a variety of learning activities.
The report highlights that in order for schools to explore the full potential of technologies they need time and support, something I think we in the museum community can help with.